(1) What difficulty level and version of Wesnoth have you played the scenario on? Challenging 1.18.4
(2) How difficult did you find the scenario? (1-10) 5
(3) How clear did you find the scenario objectives? Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario? Interesting, but again Kai could say more
(5) What were your major challenges in meeting the objectives of the scenario?
Even on challenging the discrepancy in gold is a little challenging, as the player barely has enough to recruit/recall 2 keeps of units. It's manageable by taking advantage of the merfolk's mobility, but eventually you need to come ashore and there will probably be a buildup of clasher-line units at that point due to the enemy's base income. It's both easy but punishing to lose units because the incoming numbers are high and their damage is high. Netcasters help alot by slowing L2/L3 drakes.
(6) How fun do you think the scenario is? (1-10) 6
(7) What, if any, are changes you would have made to the scenario to make it more fun? None
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? None
(2) How difficult did you find the scenario? (1-10) 5
(3) How clear did you find the scenario objectives? Clear
(4) How clear and interesting did you find the dialog and storyline of the scenario? Interesting, but again Kai could say more
(5) What were your major challenges in meeting the objectives of the scenario?
Even on challenging the discrepancy in gold is a little challenging, as the player barely has enough to recruit/recall 2 keeps of units. It's manageable by taking advantage of the merfolk's mobility, but eventually you need to come ashore and there will probably be a buildup of clasher-line units at that point due to the enemy's base income. It's both easy but punishing to lose units because the incoming numbers are high and their damage is high. Netcasters help alot by slowing L2/L3 drakes.
(6) How fun do you think the scenario is? (1-10) 6
(7) What, if any, are changes you would have made to the scenario to make it more fun? None
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? None
Statistics: Posted by fredbobsmith2 — Today, 3:22 am