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Ideas • Re: Unit Color Variation (Skin/Scale/Armour)

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I think this would even be a good adition to the core default faction, maybe as an option that can be checked.
Waiting to see skinn colors on human faces and hands.
Right now this is not possible for technical reasons.
But I found a way to navigate around the reason.

First of all, what is the reasons? Human skins color is used for wooden parts and sometimes leather or bows.
So recoloring thus seems suboptimal.

I learned the solution for the human skin problem in ly merfolk update.
The solution is, to recreate every human sprite from mainline wesnoth. Give them a fix skin color and use this new sprites for my randomizer or picker.
But this will be a lot of manual work, I am not ready to do yet.

Statistics: Posted by Refumee — Today, 12:04 pm



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