Hi,
I'm working on custom abilities...
How to set value in
For example, I'd like to add accuracy equal to $(damage of the weapon unit uses * 5).
How to do so?
You told me on GitHub I CAN do that... but it's been a while and I couldn't find the way on my own.
So... what's the way?
I'm working on custom abilities...
How to set value in
[abilities][chance_to_hit]
to a value based on the properties of the weapon used in attack by self?For example, I'd like to add accuracy equal to $(damage of the weapon unit uses * 5).
How to do so?
(Sry for ping, but it's hard to contact you)
You told me on GitHub I CAN do that... but it's been a while and I couldn't find the way on my own.
So... what's the way?
Statistics: Posted by ZombieKnight — 48 minutes ago