I think I've seen this issue before: [Bug] Prince of Wesnoth freezes
If you want to attempt to edit the code, you can try changing
Alternatively, you can just wait when it freezes, I think it will eventually un-freeze itself. (But it might take several minutes.)
If you want to attempt to edit the code, you can try changing
units[i]:advance( )
to units[i]:advance(false)
in the file data/campaigns/Delfadors_Memoirs/utils/sides.cfg, line 540.Alternatively, you can just wait when it freezes, I think it will eventually un-freeze itself. (But it might take several minutes.)
Statistics: Posted by gnombat — Today, 6:30 pm