Faction & Era Development • Re: Re: Armies of Amberan (wesnoth 1.14,1.16...
Ageless with AoA is released.Just like with FL I do not plan to reimport it unless there are massive changes. File names and unit identifiers are not nice enough, I used...
View ArticleScenario & Campaign Development • Re: 1.18 SP Campaign - A Tale of Two...
Bug sighted in 1st scenario. If Arvith come too late there is no defeat even if Barran already diedNot sure what version you are on, but the one I have no such bug exists.I tested this using debug...
View ArticleScenario & Campaign Development • Re: Clanhoof Highlands (campaign)
update Clanhoof Highlands (campaigns pack)version 0.1.01 more campaign to the pack (5 campaigns for now),re-adjust items system (potions, items, artefacts),rebalancing some maps and scenarios,3 new...
View ArticleFaction & Era Development • Re: The Reign of the Lords
I get a bunch of warnings in my console like this from this add-on when loading any add-on:Code: 20240825 07:14:09 warning preprocessor: Redefining macro ITM_WISHINGWELL without explicit #undef at...
View ArticleForum Games • Re: Word association
feedStatistics: Posted by DuncanDill — Today, 1:46 pm
View ArticleUsers’ Forum • Map of Morogor
I'm just wondering if anyone has created a large map of the Morogor archipelago from WoF? Or a map that includes it with some level of detail? I'm probably not going to use it, but I am curious if...
View ArticleOff-Topic • May i use wesnoth's art and music in a free game?
Hello every one, I like wesnoth very much, the art asset are very perfect, I want to make a free atuochess game, may I free to use this game's art, music and other resources... wesnoth copyright...
View ArticleUsers’ Forum • Re: Map of Morogor
Thanks! This looks interesting.Statistics: Posted by Gothyoba — Today, 9:46 am
View ArticleMultiplayer Development • Re: Katzenspiele
Hi Atreides, thanks for your interest. Katze was my main account that I used as a kid, before I started with ladder.Just tried the upload by Skyend and Cat Race is a nice little scenario. Thanks Katze...
View ArticleCoder’s Corner • Re: Further development to "Item Tool" in Scenario...
Further testing shows that it's also not possible to undo after placing an item.Statistics: Posted by bssarkar — Today, 2:22 pm
View ArticleRelease Announcements, Compiling & Installation • I want to start...
Could someone please help me with the environments? Like, I have vs2022 and Cmake installed on my pc, am I ready to build the game? I've done some work in similar projects using C++ like minetest, do...
View ArticleScenario & Campaign Development • Re: Announcing Battle for Wesnoth:...
Will this be set in the Far South or the Great Continent, or somewhere else (e.g. after the fall)? By the way, this does seem like a very cool idea. I’m excited to play this, even if it will be a lot...
View ArticleNews • Wesnoth 1.19.3
The first release of the new development series, Wesnoth 1.19.3, is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full...
View ArticleFaction & Era Development • Re: Default + Halflings
Age of Heroes option addedStatistics: Posted by holypaladin — Today, 1:10 pm
View ArticleFaction & Era Development • Re: The Reign of the Lords
Hi ! I have a little question : I play a world conquest campaign with friends, and we have Reign of the Lords advancement, wich is great, but the dunefolk units don't have access to their lvl 4 and 5...
View ArticleFaction & Era Development • Re: Battle for Wesnoth: Sub-Factions
In overall I like the default-like variations on existing factions, also it's a somewhat too similar to default (hopefully lv2 and lv3's could differ more to default's lv2/lv3 even more).Ye, no time,...
View ArticleScenario & Campaign Development • Re: Wesnoth Creepypasta--Loyalist...
Okay, so there were actually several more 'final' levels. Pretty amazing! Thanks for the great writing and engrossing storyline. Now that I think about it, the battles were so-so tactically speaking,...
View ArticleWML Workshop • Re: preprocessor arg syntax query
Yeah, it's not the most obvious compared to how macros otherwise handle multiline arguments, but it'd be (LOC_FILTER=terrain=Keradius=2).Statistics: Posted by Pentarctagon — Today, 1:37 pm
View ArticleMultiplayer Development • Re: Mod : Advance Wesnoth Wars
Esse é um dos melhores adds de Wesnoth.Statistics: Posted by SrHalam — Today, 1:39 pm
View ArticleCoder’s Corner • Re: Further development to "Item Tool" in Scenario...
Being worked on in https://github.com/wesnoth/wesnoth/pull/9273Statistics: Posted by bssarkar — Today, 1:49 pm
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