WML Workshop • filter : help_taxonomy
is it possible to filter units by the help_taxonomy of their races?I want to build a plague ability that affect certain races only but I don't want to make a long static list of races likeCode: [not]...
View ArticleScenario & Campaign Development • Random Conquest, 3 Players New Campaign
I decided to create new campaign from scratch since I couldnt handle errors in Modified World Conquest.6 scenarios with randomly generated maps and ai opponents. All scenarios should be played by 3...
View ArticleFaction & Era Development • Re: 1.20 balance change for Core Eras and...
Yeah about the Sylph, still a bit too strong, it has more hp than great mage (I thought that in general Elves are supposed to be more frail than humans), damage almost same as Great Mage (But more...
View ArticleMultiplayer Development • Re: Armory Mod - Sp/Mp mod
Playing this game again after yeeaaaars saw this mod and wanted to give it a try, but the first campaign I loaded it in (liberty) my units had like twenty copies of their weapons. While amusing to see...
View ArticleArt Contributions • Re: New ship sprites
Sorry I forgot about this thread. These were also posted on Github, and the boat.png sprite is going in once animations are done. https://github.com/wesnoth/wesnoth/pull/9616There is more work on a...
View ArticleWML Workshop • Re: filter : help_taxonomy
Try to...Code: [filter_opponent] [not] race=human,elf,orc [/not] [/filter_opponent]You don't need to keep doing the [or] thing. Only if it's a different thing, like: some races and some specific unit...
View ArticleMultiplayer Development • Re: Galactic Empires (Wesnoth in Space)
Assimilate the Hacker!Super op unit, with 2 attacks on hit it's stealing control of the opponent unit (even lvl 3). Probably it wasn't meant to be abused by human. 3p - GE Survival Mission replay...
View ArticleArt Workshop • Re: Duncan's Sprite Gallery
Saurke Statistics: Posted by DuncanDill — 43 minutes ago
View ArticleWML Workshop • Re: WOTG is spamming unstore unit code
Affects ColosseumRandom & co tooIve checked Colosseum addons and changed there in code to first check is the stored unit exists before unstore it. Now errors shouldnt show up.Statistics: Posted by...
View ArticleTournaments • Re: [In Progress] Challenger Tournament 1v1
ERROR1025 won 2:1. Good luck everyone!Btw, how often are such tournaments held? 2p — Hamlets-Auto-Save25.gz 2p — Hamlets-Auto-Save26.gz 2p — Hamlets-Auto-Save24.gz 2p — Hamlets-Auto-Save23.gz 2p —...
View ArticleMultiplayer Development • Re: Campaign Shop
Hey I like the concept, but I think it would profit massivly from a UI that is similar to the one from the Bad Moon Rising campaignsStatistics: Posted by Numero — Today, 1:14 pm
View ArticleLua Labs • Re: Invocation of synced command outside of the players turn
I'm not sure if there's even a way to put the item in the menu outside of a player's turn. Maybe synced=no in the [set_menu_item] could do it? But even if it does, that has undesirable side-effects...
View ArticleWML Workshop • Re: Correcting recruit list during campaign
You store all sides 3 times in a row, and assign first of them to 3 sides. You probably want to assign specific side data instead.Statistics: Posted by Ravana — Today, 2:57 pm
View ArticleScenario & Campaign Development • Re: Horn of Faith - Campaign
The idea of the campaign is quite nice.I had some problem with the map where there are teleporters. I went through 4 or 5 but could not find anything useful and then gave up on it.Perhaps that...
View ArticleStrategies & Tips • Re: Fun challenge: Random Guerilla Campaign
Yeah, I just did same and when I ran wmllint it had almost nothing to do. Only the portrait and that's unused.Statistics: Posted by Atreides — Today, 4:21 am
View ArticleScenario & Campaign Development • Re: The Deceiver's Gambit - New...
It was NOT fixed in the newest version. I had meant to automatically cancel levitate, but I automatically casted it instead!v2.1.4- fixed a gamebreaking bug in S09 Omaranth that caused Delfador to die...
View ArticleScenario & Campaign Development • Region Vornathis
This is a pack of campaigns about Vornathis Mountain's region.It contains 01 campaign from TDM univers (but no event's connection).Campaign 01: Conquest of the Dark Queen.InComplete:sc 01~03:...
View ArticleStrategies & Tips • Multiplayer Veterans 2.0.0 released
I noticed that the options in the mod (loyal units, spare leader & auto-advance level) don't actually work when toggled on (or off). So being the curious cat that I am I looked inside and...
View ArticleWML Workshop • Re: filter : help_taxonomy
Quick thought (haven't got time to properly think about or test this right now, am busy with rl stuff):Arrays (lists) of types, races etc. can be used (this worked in my test campaign).(Apologies for...
View ArticleFaction & Era Development • Re: The Battle for Meridia: Startng...
I am trying to contact the add-on maintainer. do someone knows his name?Statistics: Posted by hermestrismi — Today, 8:25 am
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