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Scenario & Campaign Development • Re: Backport tool?

Well, the only multi-version support add-on I have seen so far is probably Lea's Alter Era add-on which supports from 1.10 to 1.18. I think you can do this with #ifver defines to split code...

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Multiplayer Development • Re: SXRPG Version 6.3.3 -- 1.18 Server

after some reviewing of older maps i have come to the conclusion that WizardOFWarII Mapneed another patch, - cauldrons will be a bit nerfed, they will stock up cyan potions to a maximum of 3,...

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Scenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...

Dalas requested I make some time in my busy schedule to try this new version out so here we go:Attached Save Files, and now the feedback. I will keep it brief and to the point.Scenario 1 I remember...

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Faction & Era Development • Dhrak Empire

Hi guys, I have been brainstorming a faction of Drakes who were corrupted by dark magics from their greed and lust for power and this is my first draft of the full faction units / stats. Sprites will...

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Forum Games • Re: Word association

(Dante's) InfernoStatistics: Posted by Spannerbag — Yesterday, 11:17 am

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Scenario & Campaign Development • Re: More Units Forms - Mod

New update. Below list of additional unit advance options.Dune Blademaster --> Dune ParagonFirebane Ant --> Fire Ant QueenCuttle Fish --> KrakenSoldier Ant --> Giant Ant QueenIcemonax...

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Technical Support • Is it possible to look for attachments/images at forum?

Is it possible to look for attachments/images at wesnoth forum, art workshop? To do it without opening each topic seperatly?Statistics: Posted by ChaosRider — Yesterday, 3:19 pm

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Technical Support • Re: Is it possible to look for attachments/images at forum?

It's not.Statistics: Posted by Pentarctagon — Yesterday, 5:57 pm

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Ideas • Re: [mainline] Melee "marksman"

Duke_Anax: How about filing an issue on GitHub suggesting the introduction of one of the suggestions for the Melee equivalent of Marksman? That might draw more attention from developers than this...

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Ideas • Re: The Wyverling

Having a bit of a "wyverling-faction" would be nice. I remember years ago a neat add-on with riders (or heroes) on a wyverling.Granted, the wyverling were very strong, but I liked them still. A...

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Coder’s Corner • Re: how difficult is creating an artificial intelligence...

It would be interesting to leverage AI and see what kind of UI design it could come up with. Often, or at the least so it appeared to me, there are some problems and shortcomings where a human then...

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Multiplayer Development • Re: SXRPG 6.4.1 (or higher) SPEEDRUN REPLAYS

Balance Test 6.4.1Both Games activated Deterministic Mode (noluck) on turn 2(Is considered much easier, since you can eleminate all risk management and dont need to keep HP-Buffer)Wizard Of War2 81...

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Multiplayer Development • Re: What is Arcane? - Suggestions by matto

Hello, on december 17th you mentioned that you would provide a reply to people's feedback about arcane resistances, but when should we expect to receive it?I would appreciate it if you could share...

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Scenario & Campaign Development • Triumvirate of Malevolence (PVP-Campaign)

This thread is for the PVP-Campaign Triumvirate of MalevolenceIn an alternate timeline, three powerful Liches hatch a plan to take over all of Irdya.Join the undead forces or play the defenders, and...

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Scenario & Campaign Development • Re: Strange Legacy - 1.16 RPG World...

A little newbie question: I tried this scenario in RPG mode, and at some point arrived to a town near the sea where somebody asked me to take a letter to swamp city. After a while i travelled there,...

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Scenario & Campaign Development • Re: Triumvirate of Malevolence...

Introneough -> enoughthorugh -> throughff -> ifas good as I -> as much as IStatistics: Posted by Konrad2 — Yesterday, 9:46 am

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Technical Support • Teleport in graphical glitch

It has been noted that If you place a unit and then immediately after make it animate the post_teleport animation, there’s a frame of the unit fully-visible before the animation begins. This occurs...

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Users’ Forum • Re: Chronological order?

There are keys for campaign dates in the source files, they just aren't displayed in-game yet; the issue tracking this bug is #4212 on GitHubStatistics: Posted by egallager — Yesterday, 12:35 pm

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Technical Support • Re: Teleport in graphical glitch

I think that bug has been around for a while - I believe that it's the bug being discussed in this topic.I made a video and slowed it down so that it's easy to see the issue.Statistics: Posted by...

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Faction & Era Development • Re: War Of The Gods, its a good day to post...

New update, 2.7.5.1 is out. New units and so on ! Go get it now .Statistics: Posted by ChaosRider — Yesterday, 4:09 pm

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