Multiplayer Development • Re: Zombie Apocalypse RPG (Wesnoth 1.18)
Are the civilians (thief, etc) you rescue supposed to join your squad? Playing single player (other factions set to none) and every civilian so far has just disappeared off the map upon being talked...
View ArticleScenario & Campaign Development • Re: Five Fates 1.11, Dungeon crawler
This add-on always had the feeling of a Distant Dream to me. I always kind of rushed things with this add-on, even so I pulled it off and added some cool stuff. So I made a quality of life improvement...
View ArticleCoder’s Corner • Re: Experiment in loading past eras/campaigns in cores
Yes, LotI Modification is compatible with SP campaigns and is therefore not compatible with core switching.Statistics: Posted by lhybrideur — Today, 12:08 pm
View ArticleUsers’ Forum • Re: Campaigns with giant maps?
If you're looking for something massive, try To Lands Unknown — some of its scenarios have really large maps with multiple factions and sprawling terrain. Invasion from the Unknown also features some...
View ArticleFaction & Era Development • Re: Ageless Era - Current Version: 4.37
Tiny issue of (IE - Arendian) Druid (and it's advancements) using arrow animations despite spewing fireballs.Statistics: Posted by MrDeath666 — Today, 5:46 pm
View ArticleScenario & Campaign Development • Re: Mystical World
Replay of the game with newest version of War Of The Gods v2.7.5.7 with 2 newest factions Heavenly Knights and Unforgiven. 8p - Mystical World 5 (FFA) powtórka 20250513-194506.gzStatistics: Posted by...
View ArticleMultiplayer Development • Re: Pestilence (city management scenario 1.16,1.18)
I'd make the zombies and raiders two separate factions that can attack each other. No way for a zombie to know who's an outlaw or civilianStatistics: Posted by Arran — Today, 9:21 pm
View ArticleArt Contributions • Re: New art commission : Dunefolk
Warmaster and Blademaster. I'm going to set aside sketches for now, and work my way through final color for the currently available set.Statistics: Posted by LordBob — Today, 9:41 pm
View ArticleScenario & Campaign Development • Re: TSP1: The Amaranthine Stone 1.0.9 -...
Sorry but the AlarJour-Abbydon Waste does not even start and you are defeated before the first round.I suppose because the two heroes are missing in the champ.i attach the begin of the round.for the...
View ArticleScenario & Campaign Development • Campaign Concept
I've had this narrative in mind for a D&D game for some time, but after getting back into Wesnoth, it might fit here better as a campaign. It's about a newly coronated queen breaking the yoke of...
View ArticleMainline Campaign Development • Re: The Hammer of Thursagan
In 1.18, I can't start Hammer of Thursagan for some reason. The error message is:Error loading default core game configuration files. The game will now exit.Details: Macro/file...
View ArticleMainline Campaign Development • Re: Winds of Fate
1/ Except for 2 Inferno Drakes in Overlook scenario (high starting gold and strong enemy) and 1 Flameheart in the very final mission, I did not recall any other lvl3 unit for the entire campaign due...
View ArticleWebsite • Are there any other wesnoth forums?
Are there any other wesnoth forums? In different language? Can you post a link to them?Statistics: Posted by ChaosRider — Yesterday, 5:07 pm
View ArticleArt Workshop • Re: “South of Wesnoth” Artwork Thread
The information you shared is very useful, thank you.Statistics: Posted by ElfriedaLehner — Yesterday, 12:27 pm
View ArticleScenario & Campaign Development • Re: Campaign Concept
Sounds like an interesting idea, what faction will the player play?Statistics: Posted by Refumee — Yesterday, 1:01 pm
View ArticleScenario & Campaign Development • Re: Abandoned Add-ons - Need...
I added my stuff to the docs.Statistics: Posted by Refumee — Yesterday, 2:24 pm
View ArticleScenario & Campaign Development • Re: Saurian Coast
Version 2.0.1 is out!It is is purely a fix to problems that multiplayer caused to single player.Statistics: Posted by juhhyv — Yesterday, 3:43 pm
View ArticleArt Contributions • Re: New art commission : Dunefolk
Thanks for the kind words Amorphous !@doofus-01 : nothing to be sorry about, you're right that the slimmer hip looks better. I spend so much time looking at these portraits that after a while I can't...
View ArticleHeir to the Throne • Re: Scenario 10: Gryphon Mountain
So, I found a post that said if you don't kill the Mother (and the Loyalists do) then you can get Loyal Level 2 Gryphons. But only if at least one survives.How do you keep them alive? They're very...
View ArticleLegend of Wesmere (single player) • Re: 05 - The Saurian Treasury
(1) What difficulty levels and what version of Wesnoth have you played the scenario on? High Lord (Difficult) 1.18.4(2) How difficult did you find the scenario? (1-10) 9(3) How clear did you find the...
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