On the early finish bonus
In normal mode you can get the first jinni advice in S06 Fire Canyon while in badass mode in S08 Ka-gatta.I did not get the Jinni advice achievement. What is the first scenario where you can get Jinni advice?
I can confirm that not all units are perfect for some missions. But as IceSandslash pointed out, this is actually part of the design. The campaign offers quite a large number of scenarios where particular units shine while others not. It is for the player to figure out the correct army composition for certain tasks.In the gameplay i found that i avoided certain unit types that seem suboptimal.
This is also part of the design. Note that the protagonist is a Summoner not a Dispeller, so it should be no surprising that the campaign focuses on this branch of units a little more.Dispellers/Banishers seem to be only useful in "Ka-Gatta" and "Abyssal Rebellion" and seem otherwise inferior to the Summoner path(s).
Now that I think about, it would be nice to make another campaign, this time about Banishers fighting the Red Cult - a dangerous sect worshiping red abyssal beings (this is actually part of the lore, you can read more about it in S14 dialog). That way Banishers and Dispellers could get more attention.
Master Banisher has just been recently added to EoMa so it is not available in TLU. But because of his incredibly powerful ability of banishing lvl3 abyssmals, the unit has been intentionally locked in TLU. You can get him with debug but I do not recommend it.The Master Banisher is not listed as an upgrade to the Banisher, so i thought the story would at some point "gift" me one. The story did not, at some point, gift me one. Are they supposed to be available in the campaign?
Yep, I know that. That's why I am going to improve them one day. Drawing high quality portraits is one of the most time consuming tasks.The character portraits are maybe the only thing where it is found lacking compared to mainline content
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Now onto something I really like - the story related stuff

NSoph, this is actually one of the most detailed TLU world/plot analysis I have ever seen!Comments on the plot and guesses about the sequel

I agree. Exploration lies in the human nature, but we only see Rashti admitting in S20 that she scouted the borders of the Great Desert with her master a several centuries ago ...and that's it. Vast majority of summoners used to believe there was nothing interesting outside of their territory and/or that they were "safe" in such a remote place. The utopian life possible thanks to all those incredible abyssal beings further strengthen their isolationist nature. But in every society there are people who have different visions and motivations. Yet it turns out there are no such people in the land of Summoners. What if there is something or someone who is secretly affecting their minds, their very human nature? Read S15 Abyssal Rebelion for more hints on this.The campaign is called "To Lands Unknown," but it is actually crazy how unknown the lands are. It is a bit hard to believe that the Summoners did not have exploratory missions out of the desert with the tools they had. IMO It needs to be explained why they have been so incurious.
Re: Summary of ancient history:
Spoiler:
Everybody's talking about a sequel, but actually I've been thinking about making ...two prequelsA problem with a possible sequel would probably be that Mehir and Rashti are already at the power ceiling of EoM, so there would be little room for growth within the EoM era.


Statistics: Posted by inferno8 — Yesterday, 12:35 pm