Ideas • Re: Unit Color Variation/Changer (Skin/Scale/Armour)
Good job !Statistics: Posted by Yomar — Yesterday, 8:40 pm
View ArticleRelease Announcements, Compiling & Installation • Re: Wesnoth 1.18.2
Before I try to narrow this down any further: has anyone noticed version 1.18.2 leaking (a lot of) memory?Today I noticed it was using over 14 gigabytes (and still growing):Note that virtual size...
View ArticleScenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...
Thank you so much for streaming the campaign! Unfortunately, I don't have a chance to watch the finals stream, but I hope you enjoyed the campaign overall. I've started making improvements based on...
View ArticleArt Development • Re: Generative AI Art
I mean, there are still several things wrong/inconsistent with this example as well.Statistics: Posted by Pentarctagon — Yesterday, 6:00 pm
View ArticleMultiplayer Development • Re: More Units Forms - Mod
Tried to advance default unit Drake Flameheart to Fire Dragon but it didn't work. Managed to advance Drake Inferno to Drake Armageddon, elves to elvish lords, troll whelp to troll shaman, etc. Only...
View ArticleScenario & Campaign Development • Re: Legend of the Invincibles
The timing is a bit tight but I've had success by recruiting mostly fencers and heavy infantryman with a 1-2 bowmen and maybe a rogue. Then I let the peasant faction take the brunt of the first wave...
View ArticleScenario & Campaign Development • Re: (W.I.P.) The Rod of Justice...
anybody stuck @ Belly of the Beast? i've killed all the minions, sent devanar & mal to both the entrance & exits. nothing. i even had my guys walk or fly over every hex in case there was an...
View ArticleScenario & Campaign Development • Re: Random Racing
New update, third map with size width 19 and hight 75. So now this addon contains 3 scenarios.Statistics: Posted by ChaosRider — Yesterday, 4:12 pm
View ArticleUsers’ Forum • Re: Reflection Modification
Wow, I noticed a nice upgrade to the add-on, it now no longer reflects onto land. I'd noticed that from the start but decided not to mention it since I figured it might be unfixable. Glad to see it is...
View ArticleTechnical Support • Connection problems (linux)
Yesterday for some reason I completely lost connection, wasn't able to do my moves, but the timer still counted down. After leaving the game, server list wouldn't refresh; it would stay as it was...
View ArticleUsers’ Forum • Multiply all values by 10
Resistances, damage bonuses, XP/hp increase/decrease for stats etc. aren't calculated exactly, they are rounded. With small numbers it can often make a notable difference... Especially in some mods,...
View ArticleMultiplayer Development • Re: What is Arcane? - Suggestions by matto
Hi everyone, i wanted to inform you that i will be unaviable to talk/answer for 80% of the time for 6 months, since i am studying.Anyways i came back to share some more of my views.I'm still not sure...
View ArticleTournaments • Re: [In Progess] Ladder Tournament #6
newbieA vs nuclearm1nd 2:1gg wpforgot to save the game I lost.1st game - undead lost to orcs.2nd game - Silverhead dwarf gryph spam vs loy HI+Spear+Cav. A lucky 4/4 gryph hitting spear yielded...
View ArticleMultiplayer Development • Re: Afterlife Rated 1.18 Statistics
Woses are too good with multi-attack. They're not part of any mu except vs kang and vs ud, but that's fine. Rebels have a lot of tools in their arsenal, they don't need woses to be viable in all...
View ArticleUsers’ Forum • Re: Multiply all values by 10
There is already a mod that basically does that: Crits! Mod. Current rounding has sharp thresholds, but that's intended. You learn to recognize them for Afterlife xDGame is balanced around these...
View ArticleScenario & Campaign Development • Re: NEW: Elvish Dynasty RPG
Version 2.5 uploaded. Change log:Added 5 new music tracks by Alexander Nakarada. I bought licenses and provided attribution because I want to support the musician, though under the CC license I am not...
View ArticleArt Workshop • Re: Arts for The Bees Journey
Here are your bee portraits!I have included both the game-sized images (400x400 px) and the original size (800x800 px), that way if you need to edit them later it will be easier.The three that I...
View ArticleScenario & Campaign Development • Re: Asheviere's Dogs - New Mainline...
@Konrad2I think it's odd that the time of attack differs between 'start with scouting' (turn 12, according to Lord Grey), and 'start without scouting' (turn 7)The idea was that the lords either attack...
View ArticleWebsite • How to export pages from the wiki?
On https://wiki.wesnoth.org/Special:Export, you can "Add page from category" and "Add pages manually" but I have no idea how that works.Suggestion: There should be an example of the expected format on...
View ArticleWebsite • Re: How to export pages from the wiki?
If I type TerrainWML in the box it works for me.Does this link work for you?Statistics: Posted by gnombat — Yesterday, 11:40 am
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